Saturday, December 25, 2010

Christmas Deck Dump, Part 3: Level 1 Control

Merry Christmas, Yu-Gi-Oh players! As a Christmas gift to you all, I am going to be posting a few deck lists for your enjoyment, along with explanations of effects and common synergistic plays the decks can make. We've looked at Falcon Control and Heatvells, each serious decks with big plays, so let's look at a fun deck this time: Level 1 Control!

Monsters: 21
2x Super-Nimble Mega Hamster
3x Ryko, Lightsworn Hunter
2x Key Mouse
2x Quickdraw Synchron
2x Kinka-Byo
1x Grave Squirmer
2x Effect Veiler
1x Treeborn Frog
1x Sangan
1x Card Trooper
3x Battle Fader
1x Gorz the Emissary of Darkness

Spells: 13
3x Creature Swap
1x Charge of the Light Brigade
1x Dark Hole
1x One for One
1x Monster Reborn
3x Book of Moon
2x Pot of Avarice
1x Mind Control

Traps: 6
2x Bottomless Trap Hole
1x Solemn Judgment
1x Call Of The Haunted
1x Mirror Force
1x Torrential Tribute

Extra: 15
1x Chimeratech Fortress Dragon
3x Formula Synchron
2x Armory Arm
1x Naturia Beast
1x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Drill Warrior
1x Goyo Guardian
1x Black Rose Dragon
1x Stardust Dragon
1x Junk Destroyer
1x Shooting Star Dragon

This deck's focus is on abusing the Formula Synchron engine to build up card advantage, as well as using cards like Kinka-Byo, Grave Squirmer and Creature Swap to steal your opponent's monsters without losing card advantage of your own! The centerpiece of this engine would be the Beasts: Super-Nimble Mega Hamster searches out Ryko and Keymouse, and Keymouse searches out Kinka-Byo. Ryko's destruction effect allows for the milling of cards to bring back with Kinka-Byo, and Kinka-Byo's effect allows you to bring back level 1 Tuners for a one-card Formula Synchron with a draw! If you combine this with Treeborn Frog's Special Summon from the Graveyard, you can Synchro Summon for Formula Synchron using the level 1 Tuner you grab and Treeborn Frog, allowing Kinka-Byo to remain on the field to be added to your hand at the End Phase. This play is a +2 (one to the field and one to the hand) that can be repeated as often as you have Formula Synchron in the deck!

Complimenting this deck is the Creature Swap engine: When you give Kinka-Byo to your opponent, it will be added back to your hand at the End Phase, allowing you to essentially steal a monster for free! The implications of this are simple: If you perform the above play with Kinka-Byo and Treeborn Frog, then Creature Swap your opponent the Kinka-Byo, you can build up to a higher level Synchro using your opponent's monster, then return Kinka-Byo to your own hand in the End Phase! This play, which requires only two cards in your hand (Kinka-Byo and Creature Swap), produces a higher-level Synchro, a second draw, and steals your opponent's monster in a play that actually gains you serious card advantage!

Creature Swap can also be combined with other cards to disrupt your opponent. Grave Squirmer can be Creature Swapped to your opponent for a stronger monster, which you can then use to kill Grave Squirmer. Since Grave Squirmer goes to your Graveyard when it is destroyed, you can use its effect to destroy a second monster your opponent controls! The best part of it is, you still get to keep your opponent's monster!

Additionally, you can use Creature Swap to give your opponent spent Battle Faders in Attack Position. This allows you to turn your Battle Faders, which are already OTK stoppers and level 1 non-Tuners for Formula Synchron, into 0 ATK monsters on your opponent's side of the field, which you can run into for battle damage!

The Quickdraw element of this deck is simple and minute: Quickdraw Synchron allows you to take advantage of the hand advantage this deck generates by discarding for a Special Summon. It also allows you access to Drill Warrior, which allows you to mitigate dead draws and mills by discarding cards you want in the Graveyard (such as Treeborn Frog and Kinka-Byo fodder) for cards you want in your hand (such as Effect Veiler and Kinka-Byo itself).

Gorz the Emissary of Darkness (as well as the Gorz Token) are level 7 non-Tuners for easy access to Stardust Dragon, and a fourth OTK stopper that the deck can run straight from the hand.

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